Wednesday, 27 March 2013

Home culture random tables


If the game world is not significantly detailed, the following tables can be used to determine important details of what the characters native culture was like. This serves to give the character a sense of belonging. Note that a character may share all, some or only a few of his cultural values.
The below should be taken as inspirational keywords. They'll describe the dominant view.

The tables can of course be used for other cultures encountered, particularly in an exploration or "hex-crawl" style of game.



Family structure
Laws
Religion
Economics
Politics
1
Tribal
Non existent
Atheist
Barter
Feudal
2
Loose
Codified
Monotheist
Trade
Caste
3
Tight knit
Honour
Pantheon
Guilds
Overlord
4
Seclusive
Tradition
Ancestors
Planned
Anarchist
5
Fluid
Consensus
Heroes
Loot
Democratic
6
Non existent
Repressive
Nature
Tribute
Communist
7
Small
Caste based
Celestial
Labour
Beloved leader
8
Large
Limited
Mixed
Gift
Councils
9
Assigned
Divine
Personal
Personal
Disputed
10
Random
Erratic
Disputed
Mixed
Erratic